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Dragon's Dogma 2: A Launch Marred by Microtransactions and Performance Woes




Introduction: Dragon's Dogma 2, the highly anticipated sequel to Capcom's cult classic RPG from 2012, has been met with a whirlwind of reactions since its launch. While critics have praised it for its expansive world and intricate gameplay systems, the game has faced significant backlash from players due to its microtransaction model and performance issues. Here's a deep dive into why Dragon's Dogma 2's launch isn't going as smoothly as hoped.

Microtransactions: A Controversial Addition

From the outset, Dragon's Dogma 2 introduced 21 microtransactions that range from character customization items to gameplay convenience utilities like fast travel points and resurrection items. This has stirred a significant controversy, especially for a single-player game with a $70 price tag. Critics argue that these purchases offer shortcuts to gameplay elements that should be accessible through typical gameplay progression.

The backlash was immediate, with many players feeling that these microtransactions border on pay-to-win mechanics, particularly in a game where exploration and resource management are core experiences. Capcom has since responded by clarifying that all items available for purchase can also be earned through gameplay, but this hasn't quelled the dissatisfaction. The sentiment on platforms like Steam has been clear, with many reviews highlighting these transactions as a betrayal of the original game's spirit, which was relatively free from such monetization tactics.

Performance Issues: A Stuttering Start

Performance has been another major area of concern. Dragon's Dogma 2 has struggled with optimization, leading to complaints about frame rate drops, stuttering, and even crashes on PC. These issues have been particularly pronounced in scenarios with high character density, affecting the frame rate and overall gameplay experience. Capcom acknowledged these problems in a Steam community update, promising fixes for critical issues like crashes and freezing, and investigating methods to improve performance, particularly related to CPU usage in crowded areas.

Players have taken matters into their own hands, with some suggesting extreme measures like mass NPC culling to reduce CPU load, which indicates the severity of the performance issues at launch. The game's high CPU usage has been a focal point, with Capcom explaining that each character's physical presence significantly impacts performance.

Community Reaction and Steam Reviews

The community's reaction has been vocal and visible, particularly on Steam where reviews initially plummeted to 'mostly negative' due to these combined issues. Despite some positive reviews from those who are enjoying the gameplay or have been less affected by performance issues, the general sentiment leans towards disappointment. The game has since climbed to a 'mixed' rating, but the initial negative reception has undoubtedly left a mark on its reputation.

Conclusion:

Dragon's Dogma 2's launch has been a stark reminder of the challenges modern games face, balancing between commercial strategies like microtransactions and delivering a smooth, rewarding gameplay experience. While the game itself offers a rich RPG experience that could potentially be a contender for game of the year, the launch has been overshadowed by these significant issues. Capcom's response to player feedback, especially concerning performance, will be crucial in restoring trust and perhaps rekindling the excitement that was initially sparked by the game's announcement.



As the dust settles, it will be interesting to see how Capcom addresses these concerns and whether Dragon's Dogma 2 can overcome its rocky start to be remembered for its gameplay rather than its launch controversies. Time will tell if this sequel can redeem itself in the eyes of its dedicated fanbase and attract new players to the franchise.